If you like SSI's "Gold Box" games, you might be interested in this. Automapper for Eye of the Beholders 1 & 2. ASE is used in the videos at the end of the playlist. Cadaver747's fix pack for sound fixes and corrected portraits ( info). Backup of EOB3/AESOP32-related threads from (see below), includes the files linked in there. Extract the TRANSFER.SAV to the EOB3-folder. EOB2 savefile that can be imported to EOB3. GOG-version should work fine without any patching. There is also a backup of the thread and files in the downloads below. If you're not playing the GOG-version of EOB3, and experience the game crashing or having sound problems, check this thread at. This game really isn't that good so I'm not going to spend huge amounts of time with this, but there seemed to be a small demand for at least some kind of automapper for EOB3. If you press them,the dialogue box will say 'What an odd carving to place here.' Put one dagger in each of the fivecarvings. ![]() are set in the the game data so currently this only shows walls and floors. RunesX2 To Level 3 (X1) 0 Pressure PadR1 Dagger RunesX3 Down to X4 Throughout this level, you should find carvings in walls that look like straight lines. I don't for example know how the doors, buttons etc. for including the MAP flag ( ) in the emoji keyboards early into the game. The reason why this is separated from the ASE for EOBs 1 and 2 is that EOB3 uses a different game engine and there isn't that much known about it. Beauty isnt always in the eye of the beholder 7. Contributed by: Sending Auron Advance levels, walkthrough walls, and kill everything on screen At the command prompt get into the Eye of the Beholder 3 menu. 9 - Surrounds all players, enemies, and NPCs in yellow boxes.This is an automapper for the GOG-version of SSI's Eye of the Beholder 3. 8 - Maximum stats at character generation screen 7 - Change appearance of selected character to previous enemy or NPC in cycle 6 - Change appearance of selected character to next enemy or NPC in cycle 1 - Change armor appearance of selected character Y - Kills selected enemy (you will not get any experience) f-16 f-16 combat pilot f-16-multirole fighter f-16-multirole fighter lantirn tutorial f-22 2 f-22 lightning 3 2 f-22-total air war. X - Display mouse position, tile position, search square, and area earth beyond-galactic nav map earth beyond-keyboard mapping main interface color earth beyond-keyboard mapping main interface mono ecstatica ecstatica ii-the saga continues. R - Heal or resurrect selected character J - Teleports selected characters to pointer position (see Creature Codes below)ĬLUAConsole:EnableCheatKeys() - Enables cheat keystokes during play (see below).Ĭheat Keys -A - Act out current sequence x must be in quotation marks.ĬLUAConsole:CreateCreature( x ) - Creates the monster x. (see Area Codes below)ĬLUAConsole:AddGold( x ) - Adds x gold to your party totalĬLUAConsole:CreateItem( x, y ) - Creates y number of item x. three.js) for adding your own 3D boxes to your own site. You can't go higher than the experience cap of 2950000, however.ĬLUAConsole:MoveToArea( x ) - Teleports selected characters to the area x. Keyboard controls Ive implemented a couple of keyboard controls for faster and. From here, you can enter a cheat code.Ĭheat Codes CLUAConsole:ExploreArea() - Reveals map of the current areaĬLUAConsole:SetCurrentXP( x ) - Sets the experience points of the currently selected characters to x. Mostly doing research and reverse engineering. Oh, and DrMcCoy is right - even remaking a 'simple' game like Eye of the Beholder is a loooot of work. As it was not developed by Westwood the entire structure is very different to EoB 1 + 2. When you are playing Baldur's Gate II, press CTRL-SPACE to open the console window at theīottom of the screen. By the way, EoB 3 is a whole other story then the first two parts of the series. It, because Baldur's Gate II may no longer run properly if there is an error in this file. You may wish to make of copy of baldur.ini before you change ![]() ![]() Open the file baldur.ini in the root of your Baldur's Gate II directory with Notepad. Note: press the function key that corresponds to the charater's position on the main Adventure Screen.
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